In this episode of Disney's "Excuses for not doing 2D animation", all of your favorites are here! We have it all!
1.
But we use it for making CG films!a. We use drawings!
Quote:
“We have such a rich history of hand-drawing [at Disney] and Chris and I also come from a background of storyboarding,” said Hall, explaining how they developed the characters and their facial expressions early on from hand-drawing.
Source:
http://www.screendaily.com/home/blogs/b ... 74.articleb. We use 2D animation principles!
John Lasseter wrote:
I was trained as a Disney animator on the traditional principles of the Disney artists. When I went and started using computer animation, I never forgot the traditional animation.
Source:
http://www.screendaily.com/news/john-la ... 59.articleQuote:
[Lasseter] said that Disney-Pixar will continue to be a strong, filmmaker-driven studio that produces "stories from the heart" while also showcasing groundbreaking technology that combines the ideals of both 2D and 3D animated visuals.
Source:
http://www.hollywoodreporter.com/news/j ... has-742447c. We use 2D animators to make CG look better!
Mark Henn wrote:
I’m bringing my expertise as a traditional animator, and I come alongside and partner with the animation supervisors and head of animation, and I work with the CG animators. [...] A lot of CG animators don’t draw, they aren’t trained draftsmen, and there’s a skill in drawing, a sense of appeal in the poses and expressions that I can help them craft in their scenes.
Source:
https://www.yahoo.com/movies/meet-the-d ... 64897.html2.
But we love 2D animation!Quote:
When asked if Disney has any 2D animated projects planned, Lasseter responded that he "still loves 2D animation".
Source:
http://tenasia.hankyung.com/archives/3489463.
But we have to find the right story for 2D!Quote:
Lasseter said that they recently produced a Mickey Mouse short and they are searching for a suitable story to use 2D animation.
Source:
http://tenasia.hankyung.com/archives/3489464.
But it's up to the director to choose!Quote:
Q: Do you see a future for more traditional forms of animation?
Kristina Reed: I don’t know about the rest of the world, but very much at Disney Animation, we believe the style of the film is up to the director. And if a director decided tomorrow that he wanted to tell his story with paint and we were gonna animate paint, we’d figure out a way to do it. Directors can decide they want to work in CG, they want to work in 2D, they want to work in some combo style, etc. We get together and we figure it out. We have a technology department that’s committed to whatever that look wants to be. That’s the only thing. It’s what the directors are feeling at the time.
Source:
http://fancyshanty.com/2014/11/intervie ... -bighero6/