This will be my last contribution to this particular debate because I think if it continues much longer I will have to give myself a lobotomy.
Disney Duster wrote:But you actually do not know what new means either. How new?
This is one reason why I feel I need said lobotomy. Please, any other member of this forum, tell me if I'm misunderstanding what the word "new" means here:
"Opening up new doors and doing new things"
By "new" does he mean "the same"? Is my interpretation of the word "new" completely wrong? Am I missing the part in that quote where Walt Disney says "we must continue doing the same things and never do anything new ever again"? Having studied English language and literature in university, have I spent all these years misinterpreting what the word "new" means? Is it any wonder I feel like I'm losing my mind?
Disney Duster wrote:Because it's interpretable, you need to look at what he did rather than just said.
How many times have I said that I am not disputing the things that Walt Disney DID, but rather simply making the point that we don't know what HE MIGHT HAVE DONE had he lived longer?
Disney Duster wrote:Disney in the past has made things like hats and houses come to life in a way that is obviously not just mechanical or virtual fake life, it applies.
I'm sorry but I think that this is just complete and utter nonsense. If you can believe that hats and house can come to life but not video game characters (IN THEIR OWN SEPARATE, DISTINCT UNIVERSE) they you are either completely and stubbornly close-minded or simply just lack imagination. And don't reply with "it counts because Walt did it" or "it's because they use magic" because that is just going to make it sound even more ridiculous.
Disney Duster wrote:I've looked at past Disney works and noticed that Wreck It Ralph could possibly be breaking the things that were intergral to all Walt's past works.
WHAT RULES???? On second thoughts, please don't answer that.
I will say this; while I like you Disney Duster I can't help but get the feeling that you genuinely believe that you're the only person on this forum who knows anything about Disney films and that you come across as if you're trying to educate the rest of us. When you speak as if you are the divine emmisary of Walt Disney and that you are somehow know what he would think and feel if he were alive today, it does sometime come across as a combination of arrogance and delusion. The simple fact is that you have no idea whatsoever what the man would think and feel just like the rest of us don't so I really don't understand why you keep saying things like that when it just detracts from the validity of your arguments. Like this for example:
Disney Duster wrote:I've looked at past Disney works and noticed that Wreck It Ralph could possibly be breaking the things that were intergral to all Walt's past works.
Let's be honest Duster, every film WDAS have had in production recently you've had an issue with; with Mort it was the idea of Death featuring as a character like in the source novel, with the proposed Mickey Mouse film it was the idea of Mickey being in a full-length film when he wasn't in one during Walt's lifetime, with Tangled it's the changes made to the original storyline so I get the impression that you have some sort of issue with the way the studio is today. But if you keep looking for problems in these films and criticising them months before they're even released, how can you go into a cinema and enjoy them when you have a pre-conceived idea of what they are and you've already made up your mind that they're "un-Disney" or "not what Walt would have wanted"?
Disney Duster wrote:we question if it means the technology came to real life with real emotions or he's saying virtual life is the same as real life.
With that being said, I'm very much looking forward to this film and am excited to see more artwork and trailers in the lead-up to it's release. Given the voice cast and what we know the storyline already, I think that it should be a funny film and, in my opinion, it will be nice to see WDAS try their hand at a type of film that they haven't tackled before. I've liked everything I've head about it so far, particularly the concept art of the different worlds in the games that feature in the film, so roll on November when hopefully this film will continue to build on Tangled's success.