Beethoven’s 9th symphony? Could be interesting. The question is if that is going to be animation meant for cel phones too.
But, to me, the ultimate goal is to have the computer doing what it does best and hand-drawn doing what it does best. In the case of Duet, I felt like it was a really natural balance between those two. What the virtual world was creating was dimension and space, and I had to animate in a way that made you believe that, no matter where you turned, those drawings were existing in space. And we did that by placing animation on a Maya card, and moving it so that wherever you turned, it would be there in position as if you could never have missed that character. It was a very natural three-dimensional world, and it reminded me of when I was a child and I would draw, I wouldn’t draw just to do a flat drawing on a piece of paper. I would draw to make the paper go away and step into a dimensional world. That was my experience with Duet. There’s a truly deep, dimensional world and I had no limits. I could go as high up or deep down or in space, or far to the right, or far to the left or diagonally. There were no limits.
I wonder if that will affect the way future hand drawn movies will be made.
Also, I didn't know he could speak French:
http://vimeo.com/108369601
Another interview:
http://filmmakermagazine.com/88591-i-se ... IoQFMt0xjo
Without the right music I was afraid it would come off as too cheesy. I did a sketch of myself dancing on the edge of a block of cheese as a reminder that both Scot and I were agreeing that was the edge we were going to balance on.
Duet is the first fruit that has fallen from the Glen Keane Productions tree. There is a certain quality to it that I intend to continue to strive for in future projects.
The look of traditional hand-drawn animated movies is a look that was developed in the technical limitations of needing to paint on cells and clean up the original animation drawings — this no longer applies. The future of hand-drawn is wide open thanks to computer technology. Ironically, it is the computer that will set hand-drawn free to become its purest self.
I imagine an artist like Degas alive today. If you did not show him any traditional hand-drawn animated movies but instead showed him what is possible with moving pastel drawing in space and keeping the integrity of texture and color . . . what would he come up with? I feel we are at the beginning of something new in hand-drawn, similar to CG in the late ’80s.